- #Jedi academy evolution of combat 3 how to#
- #Jedi academy evolution of combat 3 movie#
- #Jedi academy evolution of combat 3 mod#
- #Jedi academy evolution of combat 3 manual#
Armed with his fiery crossguard lightsaber, Ren charges Finn and the two engage in a lightsaber duel.
#Jedi academy evolution of combat 3 movie#
but you keep changing it up, the return of the jedi edition."ARE YOU HYPED FOR STAR WARS EPISODE VII!? I BATTLE KYLO REN, THE MAN VILLAIN FROM THE UPCOMING STAR WARS MOVIE WITH A FIGHTING MOD!" Plot įinn is within the temple of the ancient Sith disciple Marka Ragnos when he encounters Kylo Ren, an agent of the First Order.
So much potential lies under the surface here and it sickens me that not only there is a lack of addressing your fairly large issues and lack of support. above average but with all the bugs and your lack of fixes and even just a lack of addressing the big issues you just seem to ignore people unless they are kissing up too you.
#Jedi academy evolution of combat 3 mod#
If i had to rate this mod it would be a 6 out of 10.
#Jedi academy evolution of combat 3 how to#
and i agree with the other posters you NEED a document or a in depth video on how to perform these special moves other wise most of you're work will be useless because we cannot use the abilities to their fullest. i feel this mod can be truly great if you spend less time changing the UI and how the game plays out and more time just making the game play awesome with some side options if we just want a certain map. and i know this might not be something you want to hear but we all need criticism every once in a while even more so if it is constructive criticism. but it will work better universally for most if not all user's. it might not be fully personalized like what you have now. simple yet just enough to get an awesome mod. then add another window to have it so where we can pick the maps. and then a separate button for outcast play through with these same in game options. allow us to play the main storyline of jedi academy as it is but put in the in game menu to be able to go light/dark side, spawn npc's and stuff. you make a ripple effect and one wrong move can send the whole pond out of balance.īut do this instead. your messing with the code, and not only changing things around but in the process you break things, code is like dropping a stone in a small pond. Want some free advice? just delete this mod and give us the ability for the combat in the regular game. so i have to either try and remember the devmap commands if they work seems like they only work when they want to. which is a shame i really love how the combat work'sġ) i cannot do some missions due to the followingĪ) any that have kyle because he ends up being a clone copy of me and will be hostileī) cannot play the nar shadaa streets, and hoth due to the conversations or cut sence freeze in placeĬ) korriban will not work the first part works fine but then when i clear it and start to load to the last part of korriban i load in but the screen is frozen with the loadscreen title card but i can hear the music and fighitng of npc's in the back ground.Ģ) saves do not work. Yeah this mod seems to be more trouble than it is worth.
#Jedi academy evolution of combat 3 manual#
Maybe it would good to implement for training purpose some indicator icons in HUD which will turn on if you perform correct block or some new move.Īlso i don't like manual dodge. Also you should provide player with clean HUD with subtitles, for the new elements like dodge meter or mishap meter. Make ONE (!) clean document explaining how saber system works, how to recognize if you are really performing the new moves or blocking correctly. I think that the first thing you should do is to There is a great potential in mod, however. Use those stuff only standard set of control keys was needed. Is not justified by the new possibilities in combat which mod gives.įor example OJP saber system offered parrying, feints, lunges, kicks, etc. To be precise, the increase in complexity (from player point of view) In general the saber system control (not the saber system itself) is overcomplicated.
New saber system is clumsy, it is really hard to control the saber.